Analyzed Games
{BLOCK variant} {/BLOCK variant}
Game Variant Value Wins Loses Ties Draws Primitive Wins Primitive Loses Primitive Ties Reachable Positions Total Positions Maximum Remoteness Hash Efficiency Average Fanout Time To Solve
{variant.name} {variant.string} {variant.value} {variant.count.win} {variant.count.lose} {variant.count.tie} {variant.count.draw} {variant.primitive.win} {variant.primitive.lose} {variant.primitive.tie} {variant.positionstats.total} {variant.positionstats.hashtotal} {variant.maxremoteness} {variant.positionstats.hashefficiency}% {variant.positionstats.fanout} {variant.time}