Sim

Rules

The game starts with six dots/vertices.

The first player, on their turn, draws a blue line between two dots that do not yet have a line drawn between them. The second player, on their turn, draws a red line between two dots that do not yet have a line drawn between them. An edge between two dots may not be drawn or colored twice.

A player loses when they create a triangle whose sides are all the same color. Specifically, this triangle must be one whose vertices are three of the six original dots; any triangles with a vertex that is an intersection of two drawn lines that is not one of the original six vertices does not count.

a

In the above example, the player drawing blue lines loses because they created a triangle whose sides are all blue.

Variants

References

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